﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UnchartedSkies
{
    class MatchMakingFFA : BasicMatchMaking
    {
     
        public override void initialize()
        {
            numberPlayersNeeded = 1;
        }
        public override string generateRoomId()
        {
            Random rand = new Random();
            int r = rand.Next(9999);
            String roomID = "ffa-" + r;
            return roomID;
        }
        public override string getRoomType()
        {
            return "FFA";
        }
        public override string getMap()
        {
            return "mis";
        }

    }
}
